I used shader code in Unity to reproduce some classic art effects. The following is a demonstration of the effects. This series is based on the book "Unity Shader 入门精要" by Feng Lele and its reference code library. I wrote the code to reproduce the effects in the book and added detailed comments to the shader code in the code block, which is easy for readers to understand. I wrote a blog for each chapter of this series and posted it on my blog platform. All the codes of this project are at Code repository.